Comments

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(+1)

Love the starry clouds and cloak at the start! Very clever technique. The actual gameplay of going crazy during the slow-mo was really fun too, and the parallax, zoom(?), and aberration gave such a good overall pulsing feel.

Thank you very much !!!

(+1)

If anything, I’m not toxic, but just jealous of your visual style

Thank you that was a hard week, now I am going to sleep...

(+2)(-3)

- After the gameover, the main menu is frozen

- The mechanics of pulling the bow are completely useless

- The final animation is much worse than the start comic. then why bother with the animation?

- Crystal and flight idea from DomeKeeper

- 4 minute game

- When you have a really cool artist you start adding new characters, just to fill holes in the game (like training that is not driven by the story) it breaks my heart

+ so juicy

+ the game events are well polished ( - although there are only a couple of them)

+ if your game wins then the strategy of copying the visual style of already popular games is not bad enough and I will use it in the future

I think your game will become quite popular, that’s commendable.


P.S. And lastly, download my game, give it 5 stars and delete your game